I guess the ruby bolts are slightly situational as they re only better from 255hp 215hp and they do take up an extra inv slot that could be a saradomin brew.
Ruby bolts e or diamond bolts e.
Ruby bolts can be created with 63 fletching granting 6 3 experience per bolt.
But it seems that from my information a ruby e spec on a full hp 255 kree arra would be a 51 where as my max with diamond e spec is 42 at 90 range.
This will remove 20 of the opponent s current hitpoints capped at 100 damage but at the.
Enchanted ruby bolts have a 5 chance of triggering the blood forfeit effect which hits the target for up to 20 of their remaining life points while dealing the.
The spell enchants 10 diamond bolts per cast and uses 2 law runes 1 cosmic rune and 10 earth runes.
Diamond bolts can be enchanted by using the spell enchant crossbow bolt diamond by a player with 57 magic.
Enchanted ruby dragon bolts have a chance of triggering the blood forfeit effect.
Enchanted ruby bolts have a chance of activating the blood forfeit effect.
Diamond bolts can be enchanted by using the spell enchant crossbow bolt diamond by a player with 57 magic the spell enchants 10 diamond bolts per cast and uses 2 law runes 1 cosmic rune and 10 earth runes.
The spell enchants 10 ruby bolts at a time and once they are enchanted they become enchanted ruby bolts and gain a.
This will remove 20 of the opponent s current hitpoints capped at 100 damage but at the.
Enchanted ruby bolts are adamant bolts tipped with ruby bolt tips and enchanted with the spell enchant crossbow bolt ruby by a player with level 49 magic the spell enchants 10 ruby bolts at a time and uses 1 blood rune 1 cosmic rune and 5 fire runes.
Enchanted ruby bolts are adamant bolts tipped with ruby bolt tips and enchanted with the level 49 spell enchant crossbow bolt ruby the spell enchants 10 ruby bolts at a time and uses 1 blood rune 1 cosmic rune and 5 fire runes.
This increases the max hit by 15.
This increases the max hit by 15 and ignores your opponents defence and.
Enchanted ruby bolts have a chance of activating the blood forfeit effect.
Diamond dragon bolts e are diamond dragon bolts that are enchanted via the enchant crossbow bolt diamond spell by a player with 57 magic the spell enchants 10 bolts per cast and uses 2 law runes 1 cosmic rune and 10 earth runes.
Ruby dragon bolts e are ruby dragon bolts that are enchanted via the enchant crossbow bolt ruby spell by a player with level 49 magic the spell enchants 10 bolts per cast and uses 1 cosmic 1 blood and 5 fire runes.
Enchanted diamond bolts are adamant bolts tipped with enchanted diamond.
Enchanted diamond bolts have a 10 chance of triggering the armour piercing effect.
Ruby bolts are adamant bolts tipped with ruby bolt tips that require 60 ranged to wield.
Enchanted diamond bolts are adamant bolts tipped with enchanted diamond.
Enchanted ruby dragon bolts have a chance of triggering the blood forfeit effect.
Enchanted diamond dragon bolts have a chance of triggering the armour piercing effect.
Ruby dragon bolts e are ruby dragon bolts that are enchanted via the enchant crossbow bolt ruby spell by a player with level 49 magic the spell enchants 10 bolts per cast and uses 1 cosmic 1 blood and 5 fire runes.
Enchanted diamond bolts have a chance of triggering the armour piercing effect.